Difference between revisions of "Smuggle"
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{{Smuggle}}  | {{Smuggle}}  | ||
| − | + | ----  | |
| + | *Default Evolutions  | ||
{{Casual Cruiser}}  | {{Casual Cruiser}}  | ||
{{Silent Runner}}  | {{Silent Runner}}  | ||
{{Unsavory Contacts}}  | {{Unsavory Contacts}}  | ||
| − | + | ----  | |
| + | *Special Evolutions  | ||
{{Special Modifications}}  | {{Special Modifications}}  | ||
==See Also==  | ==See Also==  | ||
| − | *[[  | + | *[[Subterfuge]]  | 
*[[Ambush]]  | *[[Ambush]]  | ||
*[[Crack]]  | *[[Crack]]  | ||
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{{V251}}  | {{V251}}  | ||
| − | [[Category:  | + | [[Category:Distinction]]  | 
Latest revision as of 04:18, 28 January 2023
You can find routes that keep your vehicle from prying eyes. Normally a vehicle may not become hidden.
- Smuggle: Your vehicle counts as hidden outside encounters, and checks to find items (or people) hidden aboard your vehicle suffer a penalty.
 
- Default Evolutions
- Casual Cruiser: If your vehicle is detected you may spend 1 focus to avoid being harassed, either because you look like you belong there or the lucky arrival of something else.
 - Silent Runner: When your vehicle is detected you may use your defenses and guard to contest sense with your subterfuge score.
 - Unsavory Contacts: You ignore the penalty for selling stolen items or purchasing restricted or illegal items.
 
 
- Special Evolutions
- Special Modifications: You add a tier 2 mod to your vehicle, and there is no maximum to the number of mods you can install.
 
 
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!