Difference between revisions of "Band"
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Advancement, allies, reputation, and knowledge is earned by the Band as a whole. Individual character may die or retire, but their replacements start exactly where the rest of the Band is. Only when the entire Band (and the campaign) dissolves is the progress eliminated. Likewise a campaign may start with a Band at any level and any condition. | Advancement, allies, reputation, and knowledge is earned by the Band as a whole. Individual character may die or retire, but their replacements start exactly where the rest of the Band is. Only when the entire Band (and the campaign) dissolves is the progress eliminated. Likewise a campaign may start with a Band at any level and any condition. | ||
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Revision as of 02:28, 28 January 2023
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A Band's Purpose
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Characters come together in a group, called the Band. Different game worlds may rename this concept to something like a Crew, a Party, or so on. The Band's reason for coming together (and staying together) is the core story of the game. A Band must have a name, usually reflecting the content of the campaign in some way.
Recorder
The Band has a record sheet (called the Band Sheet), and the recorder is responsible for keeping it filled in.
Advancement
Advancement, allies, reputation, and knowledge is earned by the Band as a whole. Individual character may die or retire, but their replacements start exactly where the rest of the Band is. Only when the entire Band (and the campaign) dissolves is the progress eliminated. Likewise a campaign may start with a Band at any level and any condition.
| Rank | Points | Promotions |
| Green | 9 | 0 |
| Capable | 18 | 5 |
| Elite | 30 | 15 |
| Mythic | 45 | 25 |
| Retired | - | 30 |
Crucible
Once per character you may use a crucible. A crucible is instant, grants you a rest, and allows you to immediately use any unspent points.
See Also
Version 3.0.0
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