Rest

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  • Rest: If you aren’t using your time for anything else you can Rest. The Exhausted condition recovers after a day, and after two you may roll a Check. On a Good roll you recover a Wound, or a temporary Injury if you have no Wounds. If you have multiple Injuries the one associated with the highest Danger roll recovers first. You can Rest when traveling on a vehicle, but suffer a Penalty if conditions are uncomfortable, such as a bumpy ride or a cheap cabin aboard a ship. Unsanitary conditions such as a swamp or prison cell also apply Penalties.

See Also


Version 3.0.0
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