Difference between revisions of "Subterfuge"
From AF wiki
Frameworker (Talk | contribs) |
Frameworker (Talk | contribs) (→See Also) |
||
| Line 21: | Line 21: | ||
*[[Skill]] | *[[Skill]] | ||
*[[Operate]] | *[[Operate]] | ||
| + | *[[Sense]] | ||
*[[Study]] | *[[Study]] | ||
| − | |||
==Skill Cost== | ==Skill Cost== | ||
Revision as of 23:13, 26 October 2014
Your cunning at stealth and trickery. Controlled by sense.
- Conceal. You can check against your sneak score to hide an item on your person or within another object. If you succeed it isn't visible unless an opponent searches and succeeds at a sense check. If you are searched you may use a defense to contest the sense check. An item with the bulky keyword may not be concealed.
- Creep. While hidden, you can use a snap and make a sneak check to remain hidden until your next turn. If the check fails you lose 1 decoy.
- Duck. When you are hidden and an opponent uses sense against you, then you may use a defense to contest their attempt with your sneak score.
- Escape. If you are locked you may use an action and make a check against your sneak score to break out.
- Hide. You can become hidden if no enemy or decoy has a line without cover or visibility penalties to you. You use an action and roll against your sneak score. If you succeed you place two decoy markers in areas adjacent to you, and then remove your character from the map. You may split your snap, action, and guard between either decoy every round. If an opponent or an opponent's decoy has a clear line to your decoy, it is eliminated. When a decoy is eliminated you may return your character to the zone in its place and remove any remaining decoys, or if your last decoy is eliminated you must return to the zone in its place.
- Scam. You may use a project and check against your sneak score to create a fraud. If the check fails the fraud is discovered while you still possess it and pointing to you. If it succeeds the fraud appears as a standard cue or clue with any pointer you choose to set, and associated to any mystery you name. Forged documents may require materials to build, but are otherwise just a fraud without a pointer or a mystery.
- Surprise. While you are hidden you may launch an attack or other contested action against a target from either of your decoys. You must reveal yourself and remove any other decoys. The target may use a defense or guard to sense the surprise attack, and if successful use a guard against your attack. Note that you may use your own defense to contest the sense check with your sneak. If the target doesn't sense the attack then no other contest against the attack is allowed and the attack rolls an extra +2dE.
Unlock Abilities
A high score in Sneak is required for some abilities:
See Also
Skill Cost
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!