Difference between revisions of "Facet"
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− | + | By default there are three attributes: strength, sense, and heart. Each has direct uses that you roll checks against, a damage track equal to your score, and an incremental bonus collectively called a control. Controls add to skill scores, damage, set damage thresholds, and offer other benefits. | |
− | *'''[[Strength]]:''' Endurance, hardiness, and | + | *'''[[Strength]]:''' Endurance, hardiness, and might. |
− | *'''[[Sense]]:''' Perception, intelligence, and | + | *'''[[Sense]]:''' Perception, intelligence, and sanity. |
− | *'''[[Heart]]:''' Confidence, determination, and | + | *'''[[Heart]]:''' Confidence, determination, and spirit. |
==Purchasing Attributes== | ==Purchasing Attributes== | ||
− | Select | + | Select one attribute to start at 7, one to start at 8, and one to start at 9. Put the 9 in what you the character should be best at, the 7 in what they should be worst at, and the 8 in the attribute left over. You can increase an attribute's score by +3 each time you spend 1 point on it, up to a maximum score of 16. |
{{AttributeCost}} | {{AttributeCost}} |
Revision as of 01:03, 1 November 2015
Attribute vs Skill |
By default there are three attributes: strength, sense, and heart. Each has direct uses that you roll checks against, a damage track equal to your score, and an incremental bonus collectively called a control. Controls add to skill scores, damage, set damage thresholds, and offer other benefits.
- Strength: Endurance, hardiness, and might.
- Sense: Perception, intelligence, and sanity.
- Heart: Confidence, determination, and spirit.
Purchasing Attributes
Select one attribute to start at 7, one to start at 8, and one to start at 9. Put the 9 in what you the character should be best at, the 7 in what they should be worst at, and the 8 in the attribute left over. You can increase an attribute's score by +3 each time you spend 1 point on it, up to a maximum score of 16.
Score | Points | Control |
7 | 0 | 1 |
8 | 0 | 1 |
9 | 0 | 1 |
10 | 1 | 2 |
11 | 1 | 2 |
12 | 1 | 2 |
13 | 2 | 3 |
14 | 2 | 3 |
15 | 2 | 3 |
16(*) | 3 | 4 |
(*) Only available from a 15.
See Also
Version 2.5.1
©2014 Frameworks Games
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