Difference between revisions of "Facet"

From AF wiki
Jump to: navigation, search
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
Attributes measure your overall physical, mental, and social development. Higher attribute [[score]]s represent exceptional prowess in that area. By default there are three attributes: strength, acuity, and intensity. Each of the attributes offers direct benefits, plus indirect benefits called controls which can increase related skills. In cases where there isn't an obvious skill you may roll checks directly against the attribute score. The point cost for each possible score is found on the attribute cost chart.
+
Attributes measure your overall physical, mental, and social development. Higher attribute [[score]]s represent exceptional prowess in that area. By default there are three attributes: strength, reason, and influence. Each of the attributes offers direct benefits, plus indirect benefits called controls which can increase related skills. In cases where there isn't an obvious skill you may roll checks directly against the attribute score. The point cost for each possible score is found on the attribute cost chart.
*'''[[Strength]]:''' Physical speed, power, and hardiness.
+
*'''[[Strength]]:''' Endurance, hardiness, and physical power.
*'''[[Acuity]]:''' Reason, ingenuity, and sanity.
+
*'''[[Sense]]:''' Perception, intelligence, and mental sophistication.
*'''[[Intensity]]:''' Social prowess, confidence, and determination.
+
*'''[[Heart]]:''' Confidence, determination, and social influence.
  
 
==Purchasing Attributes==
 
==Purchasing Attributes==
Select a score within the range and pay the listed number of points. Note that some [[facet]]s or [[fault]]s may set a minimum or a maximum to the score you can choose. You may improve your score later by spending more points. The default if you spend no points at all is an 8 score and a 1 control. Individuals without statistics that must roll a check usually use the default.
+
Select a score within the range and pay the listed number of points. Note that some [[facet]]s or [[fault]]s may set a minimum or a maximum to the score you can choose. You may improve your score later by spending more points. The default if you spend no points at all is an 8 score and a 1 control. If a denizen has no listed score but must make a check, then use the 8- default.
  
 
{{AttributeCost}}
 
{{AttributeCost}}
Line 13: Line 13:
 
*[[Character Creation]]
 
*[[Character Creation]]
 
*[[Character Sheet]]
 
*[[Character Sheet]]
 +
*[[Asset]]
 
*[[Ability]]
 
*[[Ability]]
 
*[[Concept]]
 
*[[Concept]]
*[[Equipment]]
 
 
*[[Facet]]
 
*[[Facet]]
 
*[[Fault]]
 
*[[Fault]]
Line 22: Line 22:
 
*[[Skill]]
 
*[[Skill]]
  
 
+
{{V251}}
{{V250}}
+
  
 
[[Category:Character Creation]]
 
[[Category:Character Creation]]

Revision as of 06:06, 21 October 2014

Attributes measure your overall physical, mental, and social development. Higher attribute scores represent exceptional prowess in that area. By default there are three attributes: strength, reason, and influence. Each of the attributes offers direct benefits, plus indirect benefits called controls which can increase related skills. In cases where there isn't an obvious skill you may roll checks directly against the attribute score. The point cost for each possible score is found on the attribute cost chart.

  • Strength: Endurance, hardiness, and physical power.
  • Sense: Perception, intelligence, and mental sophistication.
  • Heart: Confidence, determination, and social influence.

Purchasing Attributes

Select a score within the range and pay the listed number of points. Note that some facets or faults may set a minimum or a maximum to the score you can choose. You may improve your score later by spending more points. The default if you spend no points at all is an 8 score and a 1 control. If a denizen has no listed score but must make a check, then use the 8- default.

Score Points Control
7 0 1
8 0 1
9 0 1
10 1 2
11 1 2
12 1 2
13 2 3
14 2 3
15 2 3
16(*) 3 4

(*) Only available from a 15.

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!