Difference between revisions of "Ability"

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==Evolution==
 
==Evolution==
Each ability has four default evolutions that you may choose to purchase if you concept offers the ability as a prime, or the evolution as a special option. Abilities may also have secret evolutions that require a concept or asset to unlock. Each evolution requires the base ability and costs an additional 5 points.
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Each ability has three default evolutions that you may choose to purchase if you concept offers the ability as a prime, or the evolution as a special option. Abilities may also have secret evolutions that require a concept or asset to unlock. Each evolution requires the base ability and costs an additional 5 points.
  
 
==Purchasing Abilities==
 
==Purchasing Abilities==
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==Ability List==
 
==Ability List==
 
*[[:Category:Ability|List of Abilities]]
 
*[[:Category:Ability|List of Abilities]]
*[[:Category:Mastery|List of Evolutions]]
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==See Also==
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*[[Character Creation]]
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*[[Character Sheet]]
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*[[Asset]]
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*[[Concept]]
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*[[Fault]]
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*[[Goal]]
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*[[Skill]]
  
 
{{V251}}
 
{{V251}}
  
 
[[Category:Character Creation]]
 
[[Category:Character Creation]]

Revision as of 05:20, 29 June 2015

Abilities offer special options for skills or allow exceptions to the rules, and may only be purchased if your concept allows it as a tag or prime. An ability always costs 5 points.

Evolution

Each ability has three default evolutions that you may choose to purchase if you concept offers the ability as a prime, or the evolution as a special option. Abilities may also have secret evolutions that require a concept or asset to unlock. Each evolution requires the base ability and costs an additional 5 points.

Purchasing Abilities

Type Points Requires
Ability 5 Tag
Default Evolution 5 Prime
Secret Evolution 5 Special Option

Ability List

See Also


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