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  • ...reason for coming together (and staying together) is the core story of the game. A Band must have a name, usually reflecting the content of the campaign in Now that you have an expectation of where your band fits into the game world, you can build your individual character and determine how he or she fits i
    1 KB (152 words) - 03:00, 28 January 2023
  • ...illed with strange people from the fallen heavens or lifted hells. That is world of wonder and danger, fit only for heroes and fools. ==The World of City and Road==
    8 KB (1,354 words) - 05:39, 6 February 2016
  • ...nd have greater importance. The cardinal virtues count as true virtues for game mechanics, while the other four pillars are treated as neutral. Though vice ...Shiyan belief systems is the notion that there is a harmonic design to the world, and everything has its place. This harmony is maintained by each person pe
    11 KB (1,811 words) - 06:40, 1 October 2014
  • Your character is represented in the game by scores in a set number of [[attribute]]s and [[skill]]s. The higher the ...as for what sorts of characters are available and appropriate for the game world. Concepts help you get started, showing the skills and abilities that type
    8 KB (1,272 words) - 04:35, 12 November 2016
  • ...name the new page after the character and change the category to the Game World the character exists in. Replace this text with a brief description of the
    2 KB (309 words) - 05:19, 12 November 2016
  • ...s who inhabit it. Players ask questions about what they perceive about the world or describe how their characters act upon it. Four game modes are especially suited for deliberation:
    5 KB (913 words) - 20:20, 13 May 2016
  • ...as for what sorts of characters are available and appropriate for the game world. Concepts help you get started, and show you the Abilities and Distinctions
    1 KB (199 words) - 03:37, 28 January 2023
  • ...there is no check involved, but there is always a consequence to the game world and the characters making the choice. ...ce in a dilemma is associated with the most appropriate goal from the game world’s axis. If you select a choice tagged with one of your goals you gain foc
    4 KB (783 words) - 20:23, 13 May 2016
  • There are dangerous things in the world other than weapons and enemies. Hazards may appear as part of encounters or [[Category:Game Play]]
    11 KB (1,956 words) - 07:59, 19 January 2016
  • ...n't really used by players, but is useful for those creating or converting game worlds. Career concepts are built as:
    13 KB (1,551 words) - 18:40, 13 November 2016

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