Difference between revisions of "Vehicle Sheet"

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| {{vlitrow1}}|'''Collision'''
 
| {{vlitrow1}}|'''Collision'''
 
| {{vlitrow2}}|4dE
 
| {{vlitrow2}}|4dE
| colspan="2" rowspan="13" style="border-bottom: 2px solid #AAAAAA;border-right: 2px solid #AAAAAA;" |[[image:silhouette.jpg|200px|right]]
+
| colspan="2" rowspan="13" valign="top" style="border-bottom: 2px solid #AAAAAA;border-right: 2px solid #AAAAAA;" |[[image:silhouette.jpg|200px|right]]
 
|-align="center"  
 
|-align="center"  
 
| {{vlitrow1}}|'''Performance'''
 
| {{vlitrow1}}|'''Performance'''

Latest revision as of 05:57, 23 January 2016

Asset Tier Keywords
Vehicle Name 1 Type, Movement
Armor 0 Cargo 0 Collision 4dE
Silhouette.jpg
Performance -0 Size 2(4) Speed 8(4)
Crew Position # Benefit and notes
Commander 1dot.gif __ Cooperate with 1 other position
Helm 1dot.gif __ Reflex, steer and dodge
Lookout 1dot.gif __ Bonus to perception
Engineer 1dot.gif __ Distribute energy and damage
Dispatch 1dot.gif __ Communicate and retort
Drudge 1dot.gif __ Speed 2 (Speed 1 if partially crewed)
Gunner x 1dot.gif __ Use x attack
Rigger 1dot.gif __ Delta +2 (or Delta +1 if partially crewed)
Deck 1dot.gif __ Board, douse, attack outside the vehicle
Passenger 1dot.gif __ Rest
System Benefits Damage
Hull Hits: 5dots.gif 5dots.gif 1dotn2.gif 1dotx.gif
Ram Plate Use: Vehicle counts as 1 size larger when in control of a collision. 1dotn2.gif 1dotx.gif
Attack Tier Keywords Dice Blue/Red
Collision na Velocity stat Hits / Hits
Weapon 1 Hardpoint #dE Hits / Kill

Keywords

  • Velocity: Add current speed as +dE. Stagger reduces your current speed.