Deliberation

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Basic game play. At its heart, its ref describing an initial world state and then the players saying what they want to do to change that state. not really narration because its interactive. Checks are common when the outcome of an interaction is uncertain. Complications for when it needs to be a little deeper. Encounters for the full zoom in.

There should be a lot more here.


Not just the ref that narrates.

  • what you think or say
  • what you try to do
  • ask questions

Questions and answers. Ref can give away right to answer.



Crisis goes here.


Modes


Version 2.5.1
©2014 Frameworks Games

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