Facet
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Revision as of 06:19, 1 November 2015 by Frameworker (Talk | contribs)
Select one attribute to start at 7, one to start at 8, and one to start at 9. Put the 9 in what you the character should be best at, the 7 in what they should be worst at, and the 8 in the attribute left over. You can increase an attribute's score by +3 each time you spend 1 point on it, up to a maximum score of 16. Each has direct uses that you roll checks against, a damage track equal to your score, and an incremental bonus collectively called a control. Controls add to skill scores, damage, set damage thresholds, and offer other benefits.
- Strength: Endurance, hardiness, and might.
- Sense: Perception, intelligence, and sanity.
- Heart: Confidence, determination, and spirit.
| Score | Points | Control |
| 7 | 0 | 1 |
| 8 | 0 | 1 |
| 9 | 0 | 1 |
| 10 | 1 | 2 |
| 11 | 1 | 2 |
| 12 | 1 | 2 |
| 13 | 2 | 3 |
| 14 | 2 | 3 |
| 15 | 2 | 3 |
| 16(*) | 3 | 4 |
(*) Only available from a 15.
See Also
Version 2.5.2
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