Jump

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You can leap nimbly through the air. Normally your jump speed is 0, and you may only land in Areas in front of your flank with a successful hustle. A dive is a special dodge that uses your guard and allows you to jump out of your area before an attack hits.

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Default Mastery Options

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    • Long Jumper: When you successfully hustle you get an extra +2 jump speed.
    • Soft Lander: Subtract your jump speed from any falling dice, and you gain a bonus on any checks resulting from falling effects.
    • Thrown Clear: If you dive but are still hit, you take half of all effects (rounding up).

Other Mastery Options

Template:Floating Stance

See Also


Version 2.5.0
©2014 Frameworks Games

This is outdated content. Update Needed!