Difference between revisions of "Tumble"

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You are acrobatic. Normally if you enter [[overlap]] your movement ends.
 
You are acrobatic. Normally if you enter [[overlap]] your movement ends.
{{Tumble1}}
+
{{Tumble}}
{{Tumble2}}
+
{{Tumble3}}
+
  
 
==Momentum Stunts==
 
==Momentum Stunts==
 
{{Constant Motion}}
 
{{Constant Motion}}
  
==Default Mastery Options==
+
==Default Evolutions==
{{Acrobatic Dodge}}
+
 
{{Evasive Moves}}
 
{{Evasive Moves}}
 
{{Perfect Balance}}
 
{{Perfect Balance}}
 
{{Somersault Jump}}
 
{{Somersault Jump}}
 +
 +
==Special Evolutions==
 +
{{Acrobatic Dodge}}
  
 
==See Also==
 
==See Also==

Revision as of 16:43, 29 May 2015

You are acrobatic. Normally if you enter overlap your movement ends.

  • Tumble: You may check to eliminate down immediately. A success eliminates it for free but a failure costs a defense. You gain the Constant Motion stunt.

Momentum Stunts

  • Constant Motion: You may immediately make a speed 2 jump maneuver or eliminate the down state.

Default Evolutions

    • Evasive Moves: You may move through opponents as though they were difficult terrain.
    • Perfect Balance: You may move at normal speed across ropes or other slender surfaces, and gain a bonus on any checks that surfaces require.
    • Somersault Jump: You may use a snap to make all attacks against you suffer an extra penalty until your next turn.

Special Evolutions

See Also



Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!