Difference between revisions of "Climb"

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__NOTOC__
 
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You can cling to vertical surfaces. If an area is [[steep]] you must use your climb speed, which is normally 1. While you are climbing everything counts as behind your [[flank]], and it is [[elaborate]] (requiring two empty hands). If you gain [[interference]] or are [[down]] while climbing then you [[fall]].
+
You can cling to vertical surfaces. If an area is [[steep]] you must use your climb speed, which is normally 0 (so you have to roll a [[hustle]] to move at all). While you are climbing everything counts as behind your [[flank]], and it is [[elaborate]] (requiring two empty hands). If you gain [[interference]] or are [[down]] while climbing then you [[fall]].
 
*'''Requires''': [[Move]]
 
*'''Requires''': [[Move]]
 
{{Climb1}}
 
{{Climb1}}

Revision as of 06:10, 13 July 2014

You can cling to vertical surfaces. If an area is steep you must use your climb speed, which is normally 0 (so you have to roll a hustle to move at all). While you are climbing everything counts as behind your flank, and it is elaborate (requiring two empty hands). If you gain interference or are down while climbing then you fall.

Template:Climb1 Template:Climb2 Template:Climb3

Default Mastery Options

Template:Crag Dweller

See Also


Version 2.5.0
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