Difference between revisions of "Swim"
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| − | You move well in water. Normally if you are in   | + | You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to [[dodge]], and you start to [[drown]] if you are down or gain [[interference]].  | 
*'''Requires''': [[Move]]  | *'''Requires''': [[Move]]  | ||
{{Swim1}}  | {{Swim1}}  | ||
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{{Breath Control}}  | {{Breath Control}}  | ||
{{High Diver}}  | {{High Diver}}  | ||
| − | {{Water   | + | {{Water Adept}}  | 
{{Water Shark}}  | {{Water Shark}}  | ||
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| − | {{  | + | {{V251}}  | 
[[Category:Ability]]  | [[Category:Ability]]  | ||
Revision as of 18:40, 22 November 2014
You move well in water. Your base swim speed is 2. Normally if you are in water you suffer a penalty (-2) on any attempt to dodge, and you start to drown if you are down or gain interference.
- Requires: Move
 
Template:Swim1 Template:Swim2 Template:Swim3
Default Mastery Options
- Breath Control: When you would drown you suffer 1 grit instead. If you are out of grit you begin to drown normally.
 - High Diver: When you fall and land in water and suffer no effects.
 - Water Adept: You gain +1 swim speed and a bonus to any strength check or strength skill under water.
 - Water Shark: You gain +1 swim speed and ignore the penalty for charging in water.
 
See Also
Version 2.5.1
©2014 Frameworks Games
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