Difference between revisions of "Drive"

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__NOTOC__
 
__NOTOC__
You are an expert with [[roadcraft]]. Normally any vehicle requires an action to control movement, and any operate check suffers a penalty based on your current speed.
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You are an expert with [[roadcraft]]. Normally any vehicle requires an action to control movement, and any operate check suffers a penalty based on your current speed. You may use your guard to dodge with your vehicle, but the maximum success margin is your current speed.
 
*'''Requires:''' [[Operate]]
 
*'''Requires:''' [[Operate]]
 
{{Drive1}}
 
{{Drive1}}
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*[[Repair]]
 
*[[Repair]]
 
*[[Sail]]
 
*[[Sail]]
*[[Wreck]]
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*[[Shoot]]
  
{{V250}}
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{{V251}}
  
 
[[Category:Ability]]
 
[[Category:Ability]]

Revision as of 21:06, 30 November 2014

You are an expert with roadcraft. Normally any vehicle requires an action to control movement, and any operate check suffers a penalty based on your current speed. You may use your guard to dodge with your vehicle, but the maximum success margin is your current speed.

Template:Drive1 Template:Drive2 Template:Drive3

Default Mastery Options

    • Race Driver: You may use an action draw 2 reflex cards and then discard 2 while you are driving a roadcraft, and you ignore your roadcraft's maximum operate.
    • Side Swipe: When you collide with another roadcraft you may use your guard and make an operate check. Subtract your success margin from the effect dice your vehicle suffers and add them to the opponent's damage roll.
    • Stunt Driver: Your roadcraft gains the nimble keyword and you spend 1 focus to make half your current move count as jump speed without a ramp.
    • Wheel Wizard: You may use dodge defenses for your roadcraft and it's change increases by 2 when you control it.

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!