Difference between revisions of "Tumble"
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| − | You are acrobatic. Normally if you | + | You are acrobatic. Normally if you enter [[overlap]] your movement ends. |
{{Tumble1}} | {{Tumble1}} | ||
{{Tumble2}} | {{Tumble2}} | ||
{{Tumble3}} | {{Tumble3}} | ||
| + | |||
| + | ==Momentum Stunts== | ||
| + | {{Constant Motion}} | ||
==Default Mastery Options== | ==Default Mastery Options== | ||
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*[[Run]] | *[[Run]] | ||
| − | {{ | + | {{V251}} |
[[Category:Ability]] | [[Category:Ability]] | ||
Revision as of 19:13, 22 November 2014
You are acrobatic. Normally if you enter overlap your movement ends. Template:Tumble1 Template:Tumble2 Template:Tumble3
Momentum Stunts
- Constant Motion: You may immediately make a speed 2 jump maneuver or eliminate the down state.
Default Mastery Options
- Acrobatic Dodge: You gain a bonus to dodge attempts, and when you dive and win your opponent gains interference.
- Evasive Moves: You may move through opponents as though they were difficult terrain.
- Perfect Balance: You may move at normal speed across ropes or other slender surfaces, and gain a bonus on any checks that surfaces require.
- Somersault Jump: You may use a snap to make all attacks against you suffer an extra penalty until your next turn.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!