Difference between revisions of "Run"
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| − | You can run quickly. Normally your run speed is | + | You can run quickly. Normally your run speed is 4 areas, and you may use a snap to [[hustle]], gaining 1 extra area of speed if you succeed. |
*'''Requires''': [[Move]] | *'''Requires''': [[Move]] | ||
{{Run1}} | {{Run1}} | ||
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==Other Mastery Options== | ==Other Mastery Options== | ||
{{Grass Gliding}} | {{Grass Gliding}} | ||
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==See Also== | ==See Also== | ||
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*[[Tumble]] | *[[Tumble]] | ||
| − | {{ | + | {{V251}} |
[[Category:Ability]] | [[Category:Ability]] | ||
Revision as of 18:14, 22 November 2014
You can run quickly. Normally your run speed is 4 areas, and you may use a snap to hustle, gaining 1 extra area of speed if you succeed.
- Requires: Move
Template:Run1 Template:Run2 Template:Run3
Default Mastery Options
- Distance Runner: Your run speed increases +1 and you may still gain bonuses when exhausted.
- Fast Sprinter: When you successfully hustle or make a check in a foot chase you gain an additional 2 run speed.
- Free Runner: You ignore opponents when moving, and gain an extra guard when you successfully hustle.
- Nimble Charge: You ignore the penalty for a charge.
Other Mastery Options
- Grass Gliding: Your entire run move counts as jump speed, but you must move along any surface, including surfaces that wouldn't normally support your weight.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!