Sell

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  • Sell: Sell extra items or Commodities without losing money. Selling requires a Project. On a Good roll sell an item and gain its Value as Currency. Each Pair generates an extra Cash Bill, up to the number of items sold. On a Bad roll you have a choice: sell one item and gain nothing, or sell two to gain the Value of one. Trying to sell commonly available items applies a –1 Penalty to the roll. Selling Rare items grants Advantage to the roll.

See Also


Version 3.0.0
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