Horde

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  • Horde: Horde have no guard, but may use a free defense to oppose any check. They have no hits, grit, or wits. If taking damage equal to or under their stamina, intellect, or will (depending on damage type), a successful check means no effect while a failure adds a marker. If the damage is greater than a successful check adds a marker, and a failure renders them out. No lasting effects other than markers are applied to horde, instead non-lethal effects (such as stun or blind) count as grit and lethal effects (such as bleed or kill) count as hits.