Fire Magic

From AF wiki
Jump to: navigation, search

You have learned powerful fire magic, and can manipulate flames.

  • Magic Element
    • Fire Magic: You are immune to cold climates. You may use a snap to start a prepared fire or absorb up to 5 burn from existing flames in your zone. If you absorb all 5 you gain a surge. You gain the Fireball spell.

Related Spells

Attack Tier Keywords Dice Blue/Red
Fireball 1 Spell, Blast, Close, Surge: +3dE +Blast 2 3dE Burn Grit Hits
Asset Tier Keywords

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!