Fire Magic
From AF wiki
You have learned powerful fire magic, and can manipulate flames.
- Magic Element
- Fire Magic: You are immune to cold climates. You may use a snap to start a prepared fire or absorb up to 5 burn from existing flames in your zone. If you absorb all 5 you gain a surge. You gain the Fireball spell.
Related Spells
Attack | Tier | Keywords | Dice | Blue/Red | ||
Fireball | 1 | Spell, Blast, Close, Surge: +3dE +Blast 2 | 3dE | Burn | Grit | Hits |
Asset | Tier | Keywords |
- Warmth?
- Firespray
- Flamesnuff
- Firewall
- Flameshield
- Flamesphere
- Immolation
- Backdraft
- Cinder (summon elemental)
- Flamefount
- Flamepillar
See Also
Version 2.5.1
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