Difference between revisions of "Facet"

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There are twelve facets that represent different areas a character may have to check against. Each facet is rated on a scale from 1 to 5:
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There are eight facets that represent different areas a character may have to check against. Each facet is rated on a scale from 1 to 5:
 
*1: Terrible
 
*1: Terrible
 
*2: Competent
 
*2: Competent
*3: Excellent
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*3: Accomplished
*4:  
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*4: Excellent
*5: Legendary
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*5: Superior
  
*'''[[Agility]]:''' Speed, balance,and control.
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Pick 1 at 3, Pick 1 at 1, the rest are 2.
*'''[[Ceremony]]:''' Rituals, magic, and [[Sorcery]].
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*'''[[Combat]]:''' Fighting, weapons, and military strategy.
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The facets for Wilderness of Blades are:
*'''[[Courtesy]]:''' Appearance, manners, and charm. (Replaces [[Charm]], [[Appearance]] and [[Communication]])
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*'''[[Focus]]:''' (Was [[Energy]] or [[Harmony]]) Soul, life-force, meditation, and raw power.
*'''[[Energy]]:''' Soul, life-force, and raw power.
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*'''[[Fortune]]:''' Luck, [[Rank]], [[Resources]], and Wealth
*'''[[Fortune]]:''' Status, [[Resources]], luck, and wealth. (Replaces [[Rank]])
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*'''[[Lightness]]:''' (was [[Agility]]) Speed, balance,and control.
*'''[[Guile]]:''' Stealth and trickery, and [[Subterfuge]].
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*'''[[Manner]]:''' Courtesy, confidence, public speaking. (Replaces [[Communication]])(Replaces [[Charm]], [[Appearance]])
*'''[[Harmony]]:''' Survival, animals, and [[Wilderness]].
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*'''[[Mischief]]:''' (was [[Guile]]) Stealth and trickery, and [[Subterfuge]].
*'''[[Medicine]]:''' Alchemy, healing, and poisons. (Replaces [[Machinery]] and [[Scholarship]])
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*'''[[Sense]]:''' Perception, intelligence, and critical thinking. [[Learning]]: Rituals, writing, and research, alchemy, healing, and poisons. (Replaces [[Machinery]], [[Medicine]], [[Sorcery]], and [[Scholarship]])
*'''[[Sense]]:''' Perception, intelligence, and critical thinking.  
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*'''[[Strength]]:''' Endurance, hardiness, and might.
*'''[[Strength]]:''' Endurance, hardiness, and might.  
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*'''[[Technique]]:''' (Swordplay Distinction) Fighting, weapons, and military strategy. (Replaces [[Combat]])
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Focus/Technique, Fortune/Sense, Lightness/Strength, Manner/Mischief
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Becomes its own thing replacing [[Focus]] and states
 
*'''[[Will]]:''' Confidence, determination, and [[Spirit]].
 
*'''[[Will]]:''' Confidence, determination, and [[Spirit]].
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*'''[[Harmony]]:''' Survival, animals, and [[Wilderness]].
  
 
==See Also==
 
==See Also==

Latest revision as of 07:11, 13 August 2018

There are eight facets that represent different areas a character may have to check against. Each facet is rated on a scale from 1 to 5:

  • 1: Terrible
  • 2: Competent
  • 3: Accomplished
  • 4: Excellent
  • 5: Superior

Pick 1 at 3, Pick 1 at 1, the rest are 2.

The facets for Wilderness of Blades are:

Focus/Technique, Fortune/Sense, Lightness/Strength, Manner/Mischief

Becomes its own thing replacing Focus and states

See Also


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