Tumble
From AF wiki
								Revision as of 22:53, 25 November 2015 by Frameworker  (Talk | contribs)
You are acrobatic. Normally if you enter overlap your movement ends.
- Tumble: You may check to eliminate down immediately. A success eliminates it for free but a failure costs a defense. You gain the Constant Motion stunt.
 
- Constant Motion: You may immediately make a speed 2 jump maneuver or eliminate the down state.
 
- Default Evolutions
- Evasive Moves: You may move through opponents as though they were difficult terrain.
 - Perfect Balance: You may move at normal speed across ropes or other slender surfaces, and gain a bonus on any checks that surfaces require.
 - Somersault Jump: You may use a snap to make all attacks against you suffer an extra penalty until your next turn.
 
 
- Special Evolutions
- Acrobatic Dodge: You gain a bonus to dodge attempts, and when you dive and win your opponent gains interference.
 
 
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!