Flank
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Revision as of 07:31, 24 August 2014 by Frameworker (Talk | contribs)
Inside an area you always face one of eight directions: the sides of the area or each diagonal corner. Your facing determines your flank, a line perpendicular to your facing. Any Areas touched by the line or in front of it are considered in front of your flank. Any areas not touching the line and behind it are called flanking. You suffer a penalty (-2) in any contest against a flanking individual, and you may not attack flanking targets.
Version 2.5.0
©2014 Frameworks Games
This is outdated content. Update Needed!

