Template:Primitive
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Revision as of 19:59, 23 June 2014 by Frameworker (Talk | contribs)
- Primitive
- Constant: You suffer a penalty (-2) when using any item that requires a mastery to build.
- Focus: When you destroy an advanced item that is at least expensive.
- Invoked: When you try to use an advanced item, this may be invoked to give that item a destruction marker.