Template:Poor
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Revision as of 19:52, 23 June 2014 by Frameworker (Talk | contribs)
- Poor
- Constant: You start play with only 1 reasonable item, the rest must be inexpensive.
- Focus: When you give away your most expensive item.
- Invoked: When you gain prosperous this may be invoked to eliminate it and make you strapped.