Competitive
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Revision as of 02:37, 23 June 2014 by Frameworker (Talk | contribs)
You want to win.
- Competitive: You need to beat a specific rival. Your rival is built like a character, and if killed you may no longer gain Will from this fault until you find a new, worthy rival.
"I scored twelve!"
Will: Lose a turn gloating to your rival when you are beating them at something.
Will: When you would gain an Asset, your rival beats you to it and gains it instead.
- *Prohibited Ability: Inspire
"'I scored twelve!'"
Version 2.5.0
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