Difference between revisions of "Slash"
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{{Dancing Blade}} | {{Dancing Blade}} | ||
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{{Watchful Guardian}} | {{Watchful Guardian}} | ||
{{Team Defense}} | {{Team Defense}} | ||
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==See Also== | ==See Also== | ||
Revision as of 23:27, 25 November 2015
You are quick, strong, and precise and precise with blade weapons.
- Slash: You gain a bonus with blade attacks, and blades deal +1dE.
- Disarming Blow: A target within reach of your blade drops an equipped item of your choice.
- Default Evolutions
- Dual Wielding: When you have two blades equipped you gain a bonus on parries. If you succeed in a counter without redoubling you avoid the damage and your opponent may not abort the attack.
- Shield Bastion: When you block you ignore stagger and gain a bonus on any checks for you or the item to resist effects.
- Sundering Cut: Your blade attack deals +2dE and gains the piercing keyword.
- Dancing Blade: You may parry attacks behind your flank with a blade, and hand equipping your blade also counts as empty.
- Shadowless Sword: You may make a single attack with a blade as a snap (no privilege allowed).
- Sword Energy: You may surge to give your next check with a blade close range and spread.
- Whirling Blade: You may use a furious attack to attack everyone within reach of your blade.
- Close Escort: Select an adjacent ally when reflex is revealed. Discard one card revealed, and you both act simultaneously on the remaining card.
- Watchful Guardian: You ignore extra effects from surprise attacks.
- Team Defense: You gain an extra guard each turn you are within reach of an ally who also has this evolution. Allies with this evolution may use your guards and defenses.
- Striking Shield: When you throw a balanced shield it returns to you. Any attack with a shield (usually your slam) gains +2dE.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!