Difference between revisions of "Overlap"
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Frameworker (Talk | contribs) (Created page with "__NOTOC__ Areas are large enough to contain several characters. When more than one character is in the same area, it's called an overlap. If the characters are friendly there'...") |
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Revision as of 06:31, 13 July 2014
Areas are large enough to contain several characters. When more than one character is in the same area, it's called an overlap. If the characters are friendly there's no ill effect. However moving into an opponent's overlap ends your shift, and opponents may use defenses to block your exit as though it was an attack. Overlapping characters are always assumed to be in front of one another's flank line, so facing only matters for attacks into or out of the area.
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