Difference between revisions of "Tame"
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| − | You can intimidate and train [[feral]] creatures. Normally you may purchase trained creatures to be mounts or guard beasts | + | You can intimidate and train [[feral]] creatures. Normally you may purchase trained creatures to be mounts or guard beasts. A [[feral]] creature may avoid you or attack you, depending on its size and temperament. |
| − | *Requires: [[ | + | *Requires: [[Study]] |
{{Train1}} | {{Train1}} | ||
{{Train2}} | {{Train2}} | ||
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==See Also== | ==See Also== | ||
| − | *[[ | + | *[[Study]] |
| − | *[[ | + | *[[Cast]] |
| − | *[[ | + | *[[Deduce]] |
| − | *[[ | + | *[[Detect]] |
| − | *[[ | + | *[[Heal]] |
| − | *[[ | + | *[[Recall]] |
| − | + | {{V251}} | |
| − | {{ | + | |
[[Category:Ability]] | [[Category:Ability]] | ||
Revision as of 18:22, 30 November 2014
You can intimidate and train feral creatures. Normally you may purchase trained creatures to be mounts or guard beasts. A feral creature may avoid you or attack you, depending on its size and temperament.
- Requires: Study
Template:Train1 Template:Train2 Template:Train3
Default Mastery Options
- Animal Companion: You may build and begin play with a creature companion built on 50 points. It may be feral or tamed, but it comprehends anything you wish and you control it just like a follower.
- Animal Friendship: No feral creature will attack you unless you attack it first. Tamed creatures may still be ordered to attack you.
- Beast Breaker: You can attempt to tame a feral creature as a project instead of over a respite.
- Dominance Display: You may use a snap to force a feral or tamed creature to make a fear check.
See Also
Version 2.5.1
©2014 Frameworks Games
This is outdated content. Update Needed!