Difference between revisions of "Stunt"

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A stunt allows you to replace the usual benefit of [[momentum]] with something immediate and unique. Stunts are most often gained through an [[ability]] or [[equipment]], but sometimes the environment will offer a stunt option. Once you gain momentum you must either trigger a stunt or pass. If you pass you can't trigger a stunt until you gain momentum again.
 
A stunt allows you to replace the usual benefit of [[momentum]] with something immediate and unique. Stunts are most often gained through an [[ability]] or [[equipment]], but sometimes the environment will offer a stunt option. Once you gain momentum you must either trigger a stunt or pass. If you pass you can't trigger a stunt until you gain momentum again.
  
==List of Stunts==
+
==Character Stunts==
 
{{Bolstering Speech}}
 
{{Bolstering Speech}}
 
{{Constant Motion}}
 
{{Constant Motion}}
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{{Fearsome Shot}}
 
{{Fearsome Shot}}
 
{{Finishing Strike}}
 
{{Finishing Strike}}
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{{Frenzied Attack}}
 
{{Frightening Bellow}}
 
{{Frightening Bellow}}
 
{{Lucky Shot}}
 
{{Lucky Shot}}
 
{{Staggering Blow}}
 
{{Staggering Blow}}
 
{{Sudden Directive}}
 
{{Sudden Directive}}
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 +
==Environment Stunts==
  
  

Latest revision as of 20:45, 8 January 2016

A stunt allows you to replace the usual benefit of momentum with something immediate and unique. Stunts are most often gained through an ability or equipment, but sometimes the environment will offer a stunt option. Once you gain momentum you must either trigger a stunt or pass. If you pass you can't trigger a stunt until you gain momentum again.

Character Stunts

Environment Stunts


Version 2.5.1
©2014 Frameworks Games

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