Difference between revisions of "Hurl"

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You can throw weapons with deadly accuracy. Normally [[throw]]ing is a [[close]] attack using the [[fight]] skill, and you have a maximum throwing distance equal to your strength score. A [[bulky]] object has a maximum throwing distance equal to your stamina, minus any bulky rating. If the object you are throwing doesn't have the [[balanced]] keyword then you suffer a penalty (-2) on the attack. Throwing deals either your [[slam]] or the weapon's effects.  
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You can throw weapons with deadly accuracy. Normally you use an action and make a [[close]] range attack. Subtract the [[bulky]] rating of an object from the distance you can throw it. If the object has the balanced keyword you may throw it [[short]] range instead of close. A thrown weapon deals its normal effects, or your [[slam]] if you are throwing a generic small object.
*'''Requires:''' [[Fight]]
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{{Hurl}}
{{Hurl1}}
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{{Hurl2}}
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{{Hurl3}}
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==Default Mastery Options==
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*Evolutions
 
{{Debris Finder}}
 
{{Debris Finder}}
 
{{Deft Catcher}}
 
{{Deft Catcher}}
 
{{Erratic Trajectory}}  
 
{{Erratic Trajectory}}  
 
{{Thrown Barrage}}  
 
{{Thrown Barrage}}  
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{{Flashing Needles}}
  
 
==See Also==
 
==See Also==
*[[Fight]]
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*[[Combat]]
*[[Bash]]
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*[[Brawl]]
 
*[[Brawl]]
 
*[[Grapple]]
 
*[[Grapple]]
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[[Category:Ability]]
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[[Category:Distinction]]

Latest revision as of 04:14, 28 January 2023

You can throw weapons with deadly accuracy. Normally you use an action and make a close range attack. Subtract the bulky rating of an object from the distance you can throw it. If the object has the balanced keyword you may throw it short range instead of close. A thrown weapon deals its normal effects, or your slam if you are throwing a generic small object.

  • Hurl: You gain a bonus when throwing a weapon or item, and may equip the weapon as part of your throw action.

  • Evolutions
    • Debris Finder: You may always use a snap to find and pick up a light balanced object to throw and deal your slam.
    • Deft Catcher: You may parry thrown items from any range. If you win you may also equip the item.
    • Erratic Trajectory: The target of your thrown attack suffers an extra penalty on the defense and you add +1dE to balanced attacks.
    • Thrown Barrage: You may equip up to three balanced weapons in one hand with a snap, and either throw one at a time or throw them all as a burst 3 attack.
    • Flashing Needles: When you deal hits with a thrown weapon you count as within reach of that target for the remainder of the exchange. You may still Dodge when Locking such a target.

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!