Difference between revisions of "Tame"

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You can intimidate and train [[feral]] creatures. Normally you may purchase trained creatures to be mounts or guard beasts. A [[feral]] creature may avoid you or attack you, depending on its size and temperament.
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You can intimidate or train [[feral]] creatures. Normally you may purchase trained creatures to be mounts or guard beasts. A [[feral]] creature may avoid you or attack you, depending on its size and temperament.
{{Train}}
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{{Tame}}
  
 
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*Default Evolutions
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*Evolutions
 
{{Animal Companion}}
 
{{Animal Companion}}
 
{{Animal Friendship}}
 
{{Animal Friendship}}
 
{{Dominance Display}}  
 
{{Dominance Display}}  
 
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*Special Evolutions
 
 
{{Beast Breaker}}
 
{{Beast Breaker}}
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{{Beast Soother}}
  
 
==See Also==
 
==See Also==
*[[Endure]]
 
 
*[[Hunt]]
 
*[[Hunt]]
 
*[[Ride]]
 
*[[Ride]]
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[[Category:Ability]]
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[[Category:Distinction]]

Latest revision as of 04:19, 28 January 2023

You can intimidate or train feral creatures. Normally you may purchase trained creatures to be mounts or guard beasts. A feral creature may avoid you or attack you, depending on its size and temperament.


  • Evolutions
    • Animal Companion: You may build and begin play with a creature companion built on 50 points. It may be feral or tamed, but it comprehends anything you wish and you control it just like a follower.
    • Animal Friendship: No feral creature will attack you unless you attack it first. Tamed creatures may still be ordered to attack you.
    • Dominance Display: You may use a snap to force a feral or tamed creature to make a fear check.
    • Beast Breaker: You can attempt to tame a feral creature as a project instead of over a respite.
    • Beast Soother: You may roll any defenses against a feral or tamed creatures using communication. After an entire exchange with no damage dealt or taken a creature will flee or become passive.

See Also


Version 2.5.1
©2014 Frameworks Games

This is outdated content. Update Needed!