Difference between revisions of "Scout"
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{{Force Spotter}} | {{Force Spotter}} | ||
{{Pioneer Spirit}} | {{Pioneer Spirit}} | ||
{{Urban Explorer}} | {{Urban Explorer}} | ||
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{{Expert Forager}} | {{Expert Forager}} | ||
{{Good Timing}} | {{Good Timing}} | ||
==See Also== | ==See Also== | ||
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*[[Hunt]] | *[[Hunt]] | ||
*[[Ride]] | *[[Ride]] | ||
*[[Track]] | *[[Track]] | ||
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Latest revision as of 04:18, 28 January 2023
You have great flexibility on expeditions. Normally when an encounter starts the referee either places you in the zone, or allows you to place yourself in a specific segment. Whether you are placed before or after opponents depends on the nature of the encounter.
- Scout: Any expedition you are in rolls an extra effect die, and can choose either result. You always place yourself in an encounter zone after opponents have been placed.
- Evolutions
- Force Spotter: You can downgrade a red result for an expedition to a blue result. Instead of an encounter on a second blue result, you gain an exact count and types of the opponents.
- Pioneer Spirit: You may make a second discovery in a wild region.
- Urban Explorer: You may make a second discovery in an urban region.
- Expert Forager: When you successfully forage you also find a special grade material in the region. If no special material is relevant assume a herb that can immediately restore one hit.
- Good Timing: You can spend 1 focus and all band members immediately arrive at your current location.
See Also
Version 2.5.1
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