Difference between revisions of "Overlap"

From AF wiki
Redirect page
Jump to: navigation, search
(Created page with "__NOTOC__ Areas are large enough to contain several characters. When more than one character is in the same area, it's called an overlap. If the characters are friendly there'...")
 
(Redirected page to Agility)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
+
#REDIRECT [[Agility]]
Areas are large enough to contain several characters. When more than one character is in the same area, it's called an overlap. If the characters are friendly there's no ill effect. However moving into an opponent's overlap ends your shift, and opponents may use defenses to [[block]] your exit as though it was an attack. Overlapping characters are always assumed to be in front of one another's flank line, so facing only matters for attacks into or out of the area.
+
 
+
{{V250}}
+
 
+
[[Category:Game Mechanic]]
+

Latest revision as of 19:37, 21 December 2015