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| − | __NOTOC__
| + | #REDIRECT [[Subterfuge]] |
| − | When you are hidden instead of being placed on the map, you place two decoys. You might be either decoy at any given time. While you are hidden you gain a bonus to attack unaware targets, and to contest perception or attack checks against you.
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| − | ==Becoming Hidden==
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| − | {{Main|Sneak}}
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| − | You may become [[hidden]] if there is no attack [[line]] to you without a penalty. Cover and visibility are the two most common penalties that allow you to hide, but flanking or others also work. You use an action and make a [[sneak]] check. If you succeed you place two decoy markers adjacent to you and then remove yourself from the map. If you fail you draw attention to yourself. While hidden you must use a sneak snap to get an action. If you fail you can take the action and be revealed, or no action and remain hidden. Your action applies to both decoys (so both could move). If an action could only be taken by one, the other is eliminated. If an opponent has a clear line to your decoy, it is eliminated. When your decoy is eliminated you may choose to be revealed in its place (dropping any other decoys). If your last decoy is eliminated you are automatically revealed in its place. If you gain interference while hidden you must eliminate a decoy.
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| − | ==Surprise Attack==
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| − | {{Main|Surprise Attack}}
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| − | While you are hidden you may launch an attack from either of your decoys. When you do so, you are automatically revealed and remove the other decoy. The target may use a Guard to to check [[perception]], and you may use your defenses to contest with sneak as usual. If the perception check succeeds the attack is normal and other defenses may be used to contest it. If perception fails (or loses) then you keep the bonus for being hidden on the attack check, and the target is automatically [[down]].
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| − | ==Unaware==
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| − | If all your opponents are hidden at the beginning of an encounter you don't receive normal turns. During your turn you must make a perception check. If you succeed then you may move 1 area in any direction you desire. If you fail then you may not move. You continue to make checks while unaware of any opponents. You reveal an opponent by gaining a line without a penalty, or getting within reach (in front of your flank line) even if there is a penalty. Once at least one opponent is revealed you are no longer unaware and receive turns normally.
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| − | ==Attacking Decoys==
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| − | It is possible to attack a hidden opponent. Your attack check suffers the obscure penalty plus any others, and the target has the bonus for being hidden, and may use sneak as a defense. If you hit then the decoy is eliminated as though it had been revealed.
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| − | {{V251}}
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| − | [[Category:Game Play]][[Category:State]]
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