Difference between revisions of "Hurl"
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| − | You can throw weapons with deadly accuracy. Normally [[throw]]ing is a [[close]] attack using the [[fight]] skill | + | You can throw weapons with deadly accuracy. Normally [[throw]]ing is a [[close]] attack using the [[fight]] skill. A [[bulky]] object has a maximum throwing distance equal to your stamina minus any bulky rating. If the object you are throwing doesn't have the [[balanced]] keyword then you suffer a penalty on the attack. Throwing deals either your [[slam]] or the weapon's effects. |
{{Hurl}} | {{Hurl}} | ||
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| − | ==Default | + | ==Default Evolutions== |
{{Debris Finder}} | {{Debris Finder}} | ||
{{Deft Catcher}} | {{Deft Catcher}} | ||
{{Erratic Trajectory}} | {{Erratic Trajectory}} | ||
| + | |||
| + | ==Special Evolutions== | ||
{{Thrown Barrage}} | {{Thrown Barrage}} | ||
Revision as of 04:21, 23 May 2015
You can throw weapons with deadly accuracy. Normally throwing is a close attack using the fight skill. A bulky object has a maximum throwing distance equal to your stamina minus any bulky rating. If the object you are throwing doesn't have the balanced keyword then you suffer a penalty on the attack. Throwing deals either your slam or the weapon's effects.
- Hurl: You gain a bonus when throwing a weapon or item, and may equip the weapon as part of your throw action.
Default Evolutions
- Debris Finder: You may always use a snap to find and pick up a light balanced object to throw and deal your slam.
- Deft Catcher: You may parry thrown items from any range. If you win you may also equip the item.
- Erratic Trajectory: The target of your thrown attack suffers an extra penalty on the defense and you add +1dE to balanced attacks.
Special Evolutions
- Thrown Barrage: You may equip up to three balanced weapons in one hand with a snap, and either throw one at a time or throw them all as a burst 3 attack.
See Also
Version 2.5.1
©2014 Frameworks Games
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